Unleash the new power in Destiny 2’s Season 22! Dive into the latest game-changing abilities, Strand Changes, and exotic enhancements for Hunters, Titans, and Warlocks. From Thundercrash adjustments to the rebalancing of Threaded Specter, discover how these updates will redefine your gameplay. Gear up and get ready to dominate the battlefield!
TABLE OF CONTENTS
Destiny 2 Season 22: Upcoming Changes to Exotic Armor
Destiny 2 Season 22 is ushering in a series of game-changing updates that will redefine the experience for Hunters, Titans, and Warlocks. From adjustments to abilities and mechanics to the mysterious introduction of Strand Changes, the galaxy’s future is in your hands, Guardian. How will these modifications affect your favorite class? What secrets lie behind the new abilities? Prepare to embark on a journey through the latest chapter of Destiny 2, where every decision is a step into the unknown, and every battle is a test of your skill and cunning. Are you ready to embrace the change? Dive into the details and discover how the game evolves in this clear and concise overview of what to expect in the new season.
HUNTERS
- Knucklehead Radar: Foetracer Exotic helmet’s functionality added to Knucklehead Radar, enhancing existing benefits.
- Foetracer: Gain damage bonus with weapons matching subclass damage type after dealing ability damage; spawn collectible objects like Ionic Traces or Firesprites upon defeating an enemy.
- Lucky Raspberry: Streamlined energy gains; intrinsic ability to stun Overload Champions added.
- Renewal Grasps: Previous Nerf to Duskfield grenade cooldowns undone.
TITANS
- General Changes to Icefall Mantle, Doom Fang Pauldrons, Path of the Burning Steps, and Eternal Warrior: In Season 21, escalating damage bonuses were added to Arc and Solar weapons for Eternal Warrior and Path of the Burning Steps. The goal was to provide surge-like bonuses, with Eternal Warrior having the most reliable way to reach the Tier 4 damage bonus. Further changes have been made to enhance reliability and expand functionality to two other Exotics.
- Icefall Mantle: Grants escalating Stasis weapon damage with rapid Stasis kills; highest tier bonus upon class ability activation.
- Doom Fang Pauldrons: Grants escalating Void weapon damage with rapid Void kills; highest tier bonus upon Void melee kill.
- Path of the Burning Steps: Highest tier Solar weapon damage bonus upon Solar Grenade kill.
- Eternal Warrior: Extended duration of Arc weapon damage bonus to 30 seconds after Fist of Havoc Super ends.
- ACD/0 Feedback Fence: Mechanical rework; reduced melee damage with Armor Charge; a burst of damaging Arc energy upon taking melee damage.
- Hallowfire Heart: New perk for building Sunspots; existing ability regen rate perk retained.
WARLOCKS
- Astrocyte Verse: Enemies near Blink become volatile; Dark Blink ability in Nova Warp Super no longer consumes energy.
- Geomag Stabilizers: Picking up an ionic trace grants additional Super energy.
- Wings of Sacred Dawn: Automatic reload of Solar weapons from reserves upon kill while aiming down sights.
- Winter’s Guile: Combatants encased by Penumbral Blast melee automatically shatter after a short delay.
Abilities Preview for Season 22
Barricade Abilities Changes
The Barricade abilities are being modified to reduce their uptime and potency, especially in high-level PvP activities.
- Towering Barricade
- Base cooldown increased from 48 seconds to 70 seconds.
- All Barricades
- Maximum health reduced from 600 to 500.
- Damage resistance vs. PvE combatants increased to compensate.
The Towering Barricade cooldown change is not extended to the Bastion variant, which already has a base cooldown time of 100 seconds. However, the maximum health reduction does apply, bringing its effective HP against players from 500 to 417.
Striker Titan Changes
Striker Titan has been significantly overperforming in high-level PvP activities. The changes are:
- Thundercrash
- Increased base cooldown time from 500 seconds to 556 seconds, matching the majority of the roaming Super roster.
- Knockout
- Reduced damage bonus vs. players from 50 to 30.
Strand Changes
The changes to Strand’s performance in Season 22 of Destiny 2 aim to enhance strategic gameplay. By adjusting aspects like Suspend duration, Threadlings damage, and Tangles cooldown time, the developers have balanced Strand’s abilities to create a more engaging and diverse playing experience.
Strand’s performance has been monitored, and the changes are:
- Suspend
- Reduced base Suspend duration vs. non-Champion PvE combatants from 8 seconds to 5 seconds.
- Thread of Continuity now extends this duration to 7 seconds, down from 12 seconds.
- Reduced base Suspend duration vs. Champion combatants from 8 seconds to 3 seconds (4 seconds with Thread of Continuity).
- Increased snap damage dealt to Suspended boss combatants by 67%.
- Thread of Mind
- Reduced class energy gain, based on the tier of the defeated target:
- Minor combatants reduced from 15% to 10%.
- Major combatants and players reduced from 25% to 15%.
- Bosses, Champions, and minibosses reduced from 50% to 25%.
- Reduced class energy gain, based on the tier of the defeated target:
- Thread of Generation
- Reduced the overall energy gain per damage event against PvE enemies by about 20%.
- Rebalanced the energy gain multiplier across primary weapon archetypes.
Other Changes
- Threadlings
- Increased Threadling damage vs. PvE combatants by 30%.
- Tangles
- Reduced Tangle creation cooldown time from 15 seconds to 12 seconds.
- Sever
- PvE combatants affected by Sever now have their outgoing damage reduced by 40% vs. 30%.
- Silkstrike
- Increased Silkstrike damage resistance from 40% to 45%.
- Reduced suppression time between Silkstrike super air attacks.
- Reduced vertical lift provided by Silkstrike heavy air attack.
- Threaded Specter
- Increased Threaded Specter lifetime from 10 to 12 seconds.
- Increased Threaded Specter health vs. PvE combatants.
- Threaded Specter now takes longer to detect nearby PvE combatants.
- PvE combatants now more consistently focus on Threaded Specter.
- Allied players no longer have reticle magnetism toward Threaded Specter.
- The Wanderer
- Destroying a Tangle now creates a delayed Suspending detonation.
- Increased Suspend detonation radius from 6 to 7 meters against PvE combatants.
- Increased thrown Wanderer Tangle detonation damage.
- Grapple
- Grapple melee always takes priority while active.
- Thread of Propagation
- Now grants +10 Strength.
- Thread of Continuity
- No longer grants +10 Strength.
- Thread of Wisdom
- No longer requires a precision kill to activate.
- Thread of Isolation
- Reduced the number of precision hits required to activate by an average of about 30%.
- Thread of Rebirth
- The number of created Threadlings now increases based on the tier of the defeated target:
- Minor combatants: 1.
- Elite combatants or players: 2.
- Boss, Champion, or miniboss combatants: 3.
- The number of created Threadlings now increases based on the tier of the defeated target:
Guardian, the chronicles of change have been inscribed by the architects of Destiny 2. While the essence of their wisdom has been distilled here, the original words remain preserved in the annals of the creators. As a gesture of respect to those who forged our path, the original manuscript can be found at Bungie’s official post. May your journey through the stars be guided by Light and Truth.
Your Path to Glory: Navigating the Challenges of Season 22
Guardian, the path to glory is never a straight line. It’s a journey filled with twists, turns, challenges, and opportunities. Season 22 offers a new landscape, and you are the explorer, the strategist, and the hero. But even heroes seek insight, support, and companionship. LFCarry.com is your ally in this journey, a resource tailored to your needs, goals, and ambitions. It’s not about us; it’s about you. It’s about your path to glory, your triumphs, your legacy. Explore LFCarry.com and discover how we can be part of your journey. The challenges await, and your path to glory begins now.
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